Skip to main content

Initial Setup

Importing the .RBXM File

  1. Right-click the Workspace in Roblox Studio.
  2. Click Insert from File and select the .RBXM file.
  3. Ungroup everything in the folder as prompted.

A descriptive alt text


Adding Buses to the Basic Spawner

This spawner supports basic spawning, meaning you must have a model for each bus number you intend to use.

Steps to Add Buses

  1. Move the Bus Model:

    • Duplicate the desired bus model.
    • Move it into the Buses folder within ServerStorage. (You will have to create this folder)
    • Rename the model to the bus number of your choice.
  2. Configure the Bus Category:

    • Navigate to ReplicatedStorage -> Spawner -> Categories.
    • Select a category. If you haven't set up your categories yet, use Category1.
    • Copy the EXAMPLE configuration instance and paste it into your desired category.
  3. Rename and Edit Attributes:

    • Rename the configuration instance to match your bus name.
    • Check and edit the Attributes in the Properties tab.

A descriptive alt text


How to Transfer from Huxley


Attributes Overview

Below is a table explaining the key attributes for bus configurations:

NameTypeDescription
AssignedDriverNumberThe Roblox User ID of the player assigned to the bus.
AvailableBoolValueIndicates if the bus is available. Automatically managed; do not modify manually.
CurrentDriverStringTracks the current driver of the bus. Automatically managed; do not modify manually.
DescriptionStringNot currently used but will be added in a future update.
ImageNumberThe Asset ID of the image for the bus.
ModelNameStringThe name of your bus model (e.g., 2025 IC CE).
ServicingBoolValueIndicates if the bus is in service. If false, it will not appear in the spawner.
SpareBoolValueIndicates if the bus is a spare or not.

note

Still need support? Join our Discord Server for help!.